Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs
@@ -44,8 +44,9 @@ public int SuperHitReduce; // 暴击抗性 146, public int LuckyHitRateReduce; // 会心一击抗性 147, public int skillAtkRateReduce; //技能减伤 148, public int DamagePer; //增加伤害 149 public int DamagePVP; //增加伤害 149 public int SpeedValue;//移动速度 150 public int DamagePVE; //增加伤害 151 public int IgnoreDefRate; //无视防御 135 public int IgnoreDefRateReduce;//无视防御抗性 153 public int DamChanceDef; //抵御 154