Utility/FileExtersion.cs
@@ -30,6 +30,8 @@ public static void GetAllDirectoryFileInfos(string _path, List<FileInfo> _fileInfos) { UnityEngine.Debug.Log("GetAllDirectoryFileInfos path is :" + _path); var directoryInfo = new DirectoryInfo(_path); var allFileSystemInfos = directoryInfo.GetFileSystemInfos();