Fight/ClientDropItemUtility.cs
@@ -126,7 +126,13 @@ } m_IndexList.Add(_index); DropItem.DropFake(itemID, m_DropPos, CameraController.Instance.CameraObject); float _time = 2f; if (PlayerDatas.Instance.baseData.MapID == 31190) { _time = 3f; } DropItem.DropFake(itemID, m_DropPos, CameraController.Instance.CameraObject, _time); } public void Drop(Vector3 center, int[] itemIds)