| | |
| | | putOnModel2 = playerPack.GetItemModelByIndex(PackType.rptJadeDynastyEquip, (int)RoleEquipType.JadeDynasty_Ring2);
|
| | | break;
|
| | | }
|
| | | if (putOnModel2 != null)
|
| | |
|
| | | switch ((RoleEquipType)chinItemModel.EquipPlace)
|
| | | {
|
| | | if (putOnModel != null)
|
| | | {
|
| | | if (putOnModel2.equipScore < putOnModel.equipScore)
|
| | | case RoleEquipType.retFairyCan:
|
| | | case RoleEquipType.JadeDynasty_Glove1:
|
| | | case RoleEquipType.JadeDynasty_Ring1:
|
| | | if (putOnModel2 != null)
|
| | | {
|
| | | if (putOnModel != null)
|
| | | {
|
| | | if (putOnModel2.equipScore < putOnModel.equipScore)
|
| | | {
|
| | | putOnModel = putOnModel2;
|
| | | }
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | putOnModel = putOnModel2;
|
| | | }
|
| | | }
|
| | | break;
|
| | | }
|
| | |
|
| | | int equipScore1 = 0;
|