System/Team/TeamModel.cs
@@ -1204,20 +1204,6 @@ return index; } public bool autoHandupRecord = false; public int moveToNPCRecord = 0; public void RecordHeroAI() { autoHandupRecord = PlayerDatas.Instance.hero.aiHandler.IsAuto(); moveToNPCRecord = MapTransferUtility.Instance.NpcID; } public void ClearHeroAIRecord() { autoHandupRecord = false; moveToNPCRecord = 0; } public void OnMapInitOk() { var mapConfig = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);