Utility/ResolutionUtility.cs
@@ -17,7 +17,7 @@ switch (_quality) { case GameQuality.Low: currentResolution = ConvertResolution(new Vector2(960, 540)); currentResolution = ConvertResolution(new Vector2(1280, 720)); break; case GameQuality.Medium: currentResolution = ConvertResolution(new Vector2(1280, 720));