System/Skill/SkillPassWin.cs
@@ -396,7 +396,8 @@ { if (PlayerDatas.Instance.skill.GetSKillById(id) != null) { skillId = id; break; } } if (PlayerDatas.Instance.skill.GetFilterPlayerSkill(PlayerDatas.Instance.baseData.Job).Contains(skillId)) continue; if (PlayerDatas.Instance.skill.GetFilterPlayerSkill(PlayerDatas.Instance.baseData.Job).Contains(skillId)) continue; skillListPass.Add(skillId); } if (skillListPass.Count < 1) return;