| | |
| | | public uint ExAttr2; //扩展属性2,各项目专用
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| | | public int dungeonLineId; // 副本线路id
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| | | public uint ExAttr4; //扩展属性4,各项目专用
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| | | public uint ExAttr5; //扩展属性5,各项目专用
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| | | public uint CrossServerFlag; //跨服标识,大于2标识在跨服状态,值是跨服地图的datamapid
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| | | public uint ExAttr6; //扩展属性6,各项目专用
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| | | public uint ExAttr7; //扩展属性7,各项目专用
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| | | public uint ExAttr8; //扩展属性8,各项目专用
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| | |
| | | public uint bubbleId; //扩展属性10,各项目专用
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| | | public uint ExAttr11; //预留的扩展属性字段,用来存放项目特定的属性
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| | | public uint ExAttr12; //预留的扩展属性字段,用来存放项目特定的属性
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| | | public uint ExAttr13; //预留的扩展属性字段,用来存放项目特定的属性
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| | | public uint ServerGroupId; //服务器组ID
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| | | public uint ExAttr14; //预留的扩展属性字段,用来存放项目特定的属性
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| | | public uint HappyPoint;//现为脱机挂剩余时间 23
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| | | public uint faction; //阵营 107
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| | |
| | | ExAttr2 = _serverInfo.ExAttr2;
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| | | dungeonLineId = (int)_serverInfo.ExAttr3;
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| | | ExAttr4 = _serverInfo.ExAttr4;
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| | | ExAttr5 = _serverInfo.ExAttr5;
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| | | CrossServerFlag = _serverInfo.ExAttr5;
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| | | realmLevel = _serverInfo.OfficialRank;
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| | | VIPLv = _serverInfo.VIPLv;
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| | | ExAttr6 = _serverInfo.ExAttr6;
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| | |
| | | bubbleId = _serverInfo.ExAttr10;
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| | | ExAttr11 = _serverInfo.ExAttr11;
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| | | ExAttr12 = _serverInfo.ExAttr12;
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| | | ExAttr13 = _serverInfo.ExAttr13;
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| | | ServerGroupId = _serverInfo.ExAttr13;
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| | | ExAttr14 = _serverInfo.ExAttr14;
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| | | HappyPoint = _serverInfo.HappyPoint;
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| | | faction = _serverInfo.Faction;
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| | |
| | | ExAttr2 = serverInfo.ExAttr2;
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| | | dungeonLineId = (int)serverInfo.ExAttr3;
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| | | ExAttr4 = serverInfo.ExAttr4;
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| | | ExAttr5 = serverInfo.ExAttr5;
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| | | CrossServerFlag = serverInfo.ExAttr5;
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| | | realmLevel = serverInfo.OfficialRank;
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| | | VIPLv = serverInfo.VIPLv;
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| | | ExAttr6 = serverInfo.ExAttr6;
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| | |
| | | bubbleId = serverInfo.ExAttr10;
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| | | ExAttr11 = serverInfo.ExAttr11;
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| | | ExAttr12 = serverInfo.ExAttr12;
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| | | ExAttr13 = serverInfo.ExAttr13;
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| | | ServerGroupId = serverInfo.ExAttr13;
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| | | ExAttr14 = serverInfo.ExAttr14;
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| | | HappyPoint = serverInfo.HappyPoint;
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| | | faction = serverInfo.Faction;
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