少年修仙传客户端代码仓库
System/Skill/TreasureSkillWin.cs
@@ -74,12 +74,6 @@
            Display();
            var index = displaySkills.IndexOf(model.selectSkill);
            if (index != -1)
            {
                m_Controller.JumpIndex(index);
            }
            model.treasureSkillRefresh += TreasureSkillRefresh;
            model.selectRefresh += SelectRefresh;
            model.skillLevelUpRefresh += SkillLevelUpRefresh;
@@ -88,6 +82,20 @@
            WindowCenter.Instance.windowAfterCloseEvent += WindowAfterCloseEvent;
        }
        protected override void OnActived()
        {
            base.OnActived();
            var index = displaySkills.IndexOf(model.selectSkill);
            if (index != -1)
            {
                var offset = 0f;
                m_Controller.JumpIndex(index, ref offset);
                var rect = m_Controller.mScrollRect.transform as RectTransform;
                m_Controller.JumpIndex(offset - rect.rect.height / 2 + 50, 0, EnhancedUI.EnhancedScroller.EnhancedScroller.TweenType.immediate);
            }
        }
        protected override void OnAfterOpen()
        {
        }