Core/GameEngine/Model/Player/Skill/PlayerSkillDatas.cs
@@ -199,7 +199,7 @@ public void SetQuickSkill(int pos, int id) { if (model.GetXpSkillID() == id) if (model.IsXpSkill(id)) { return; } @@ -349,6 +349,8 @@ public void ClearSkillData() { hasInitQuickSkill = false; isServerPrepare = false; m_QuickSkills.Clear(); m_PlayerSkills.Clear(); }