| | |
| | | {
|
| | | if (InGameDownLoad.Instance.CheckDominantDownLoad())
|
| | | {
|
| | | if (Application.internetReachability == NetworkReachability.ReachableViaLocalAreaNetwork)
|
| | | if (InGameDownTestUtility.enable)
|
| | | {
|
| | | InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Half);
|
| | | if (InGameDownTestUtility.isWifi)
|
| | | {
|
| | | InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Half);
|
| | | }
|
| | | else
|
| | | {
|
| | | InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Whole);
|
| | | }
|
| | | }
|
| | | else
|
| | | {
|
| | | InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Whole);
|
| | | if (Application.internetReachability == NetworkReachability.ReachableViaLocalAreaNetwork)
|
| | | {
|
| | | InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Half);
|
| | | }
|
| | | else
|
| | | {
|
| | | InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Whole);
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|