Core/NetworkPackage/GameNetPackBasic.cs
@@ -85,7 +85,10 @@ try { if (_writedBytes == null) { _writedBytes = new byte[0]; } byte[] vCmdAndSubCmd = new byte[2]; vCmdAndSubCmd[0] = (byte)((_cmd & 0xFF00) >> 8); vCmdAndSubCmd[1] = (byte)(_cmd & 0xFF); @@ -104,6 +107,7 @@ var _lengthBytes = BitConverter.GetBytes((ushort)vCmdAndBody.Length); vExCmdAndBody[2] = _lengthBytes[0]; vExCmdAndBody[3] = _lengthBytes[1]; Array.Copy(vCmdAndBody, 0, vExCmdAndBody, 4, vCmdAndBody.Length); vCmdAndBody = vExCmdAndBody; }