少年修仙传客户端代码仓库
client_Hale
2018-08-20 9317560c31f00383062cd0a97526b040a9c42b61
Fight/Actor/State/SMB/SMB_Base.cs
@@ -91,6 +91,7 @@
    protected void AddToNpcPosList(GActorFight attacker, GActorFight target, int bodyControlId, Vector3 direction, List<NPCPos> npcPosList)
    {
        // Debug.LogFormat("{0} attack {1} ==================== 0", attacker.GetType().ToString(), target.GetType().ToString());
        if (PreFightMission.Instance.IsFinished() == false)
        {
            return;
@@ -125,7 +126,7 @@
                //Debug.Log("--------------------------- 8");
                if (_player.MovingState != E_MovingState.Ride)
                {
                    //Debug.Log("--------------------------- 9");
                   // Debug.LogFormat("{0} attack {1} ==================== 9", attacker.GetType().ToString(), target.GetType().ToString());
                    CB402_tagCMNPCBeatBack _beatBack = new CB402_tagCMNPCBeatBack();
                    _beatBack.ObjType = (byte)GameObjType.gotPlayer;
                    _beatBack.Count = 1;