LogicProject/System/ArenaActivity/ArenaModel.cs
@@ -560,7 +560,7 @@ else { fightpower = record.FightPowerEx * 100000000 + record.FightPower; fightpower = (ulong)record.FightPowerEx * 100000000 + record.FightPower; } SendArenaBattle(PlayerID, (byte)(PlayerDatas.Instance.baseData.FightPoint >= fightpower ? 1 : 2));