System/Pet/PetAttributeMethods.cs
@@ -406,7 +406,7 @@ sumFight += _scoreNumAll; } allFightText.text = (sumFight + InitFightPower).ToString(); attackSpeed.text = ((float)UIHelper.GetPropertyMapPlayerData(PropertyType.ATKSPEED) / 100).ToString(); attackSpeed.text = ((float)UIHelper.GetPropertyValue(PropertyType.ATKSPEED) / 100).ToString(); } }