System/FairyAu/KingFairyModel.cs
@@ -150,7 +150,7 @@ } private void UpdatePlayerParticularEvent(int viewTyte, int playerID, RoleParticularModel.ViewPlayerData viewPlayerData) { if (viewTyte != (int)ViewPlayerType.viewPlayerDataFairyKing) if (kingFairyData == null || kingFairyData.leaderId != playerID) { return; }