| | |
| | | private Dictionary<int, ViewPlayerData> viewPlayerDataDic = new Dictionary<int, ViewPlayerData>();
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| | | private Dictionary<int, ulong> funcFightPowerDict = new Dictionary<int, ulong>();
|
| | | public event Action PowerUpdate;
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| | | public static Action<int, int, ViewPlayerData> OnRevPackage;
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| | | public static Action<int, int, ViewPlayerData> OnRevPackage; //尽量不要用第一个参数viewtype做判断,容易出错
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| | |
|
| | | public ViewPlayerData GetViewPlayerData(int player)
|
| | | {
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| | |
| | | public bool viewPetStone { get; set; }
|
| | | #endregion
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| | |
|
| | | //尽量不要用第一个参数viewtype做判断,容易出错,比如同时发送两个不同的viewPlayerType请求的时候
|
| | | private void ShowRoleParticulars(ViewPlayerData _viewPlayerData, int playerID)
|
| | | {
|
| | | if (viewPlayerType == (int)ViewPlayerType.viewPlayerEquip || viewPlayerType == (int)ViewPlayerType.viewCrossPlayerEquip)
|
| | |
| | | }
|
| | | }
|
| | |
|
| | | |
| | | OnRevPackage?.Invoke(viewPlayerType, playerID, _viewPlayerData);
|
| | | viewPlayerType = -1;
|
| | | }
|