System/FairySiege/FairySiegePushCell.cs
@@ -16,7 +16,7 @@ var itemId = arr[0]; var count = arr[1]; itemCell.Init(new ItemCellModel(itemId, false, (ulong)count)); itemCell.button.SetListener(() => ItemTipUtility.Show(count)); itemCell.button.SetListener(() => ItemTipUtility.Show(itemId)); } } }