| | |
| | | }
|
| | |
|
| | | public int GetMinExpMount()
|
| | | {
|
| | | int GetMountID = 0;
|
| | | int NeedExp = 99999999;
|
| | | for (int i = 0; i < SortMount.Count; i++)
|
| | | { |
| | | foreach (var key in ASingleFeedRedPoint.Keys)//当存在驯养红点时选中当有红点的那只
|
| | | {
|
| | | int horseID = SortMount[i].HorseID;
|
| | | if (_DicHorse.ContainsKey(horseID) && _DicHorse[horseID].Lv < Config.Instance.Get<HorseConfig>(horseID).MaxLV)
|
| | | if (ASingleFeedRedPoint[key].state == RedPointState.Simple)
|
| | | {
|
| | | int _NeedExp = HorseUpConfig.GetHorseIDAndLV(horseID, (_DicHorse[horseID].Lv)).NeedExp;
|
| | | if (_NeedExp - _DicHorse[horseID].Exp < NeedExp)
|
| | | {
|
| | | NeedExp = _NeedExp - _DicHorse[horseID].Exp;
|
| | | GetMountID = horseID;
|
| | | }
|
| | | return key;
|
| | | }
|
| | | }
|
| | | int GetMountID = 0;
|
| | | int MountLV = 999;
|
| | | foreach (var key in _DicHorse.Keys)//无红点时跳转选中最低阶数
|
| | | {
|
| | | if (_DicHorse[key].Lv < MountLV)
|
| | | {
|
| | | GetMountID = key;
|
| | | MountLV = _DicHorse[key].Lv;
|
| | | }
|
| | | }
|
| | | return GetMountID;
|