| | |
| | | {
|
| | | case -5:
|
| | | case 0:
|
| | | StateDetermination();
|
| | | bool Bool= StateDetermination();
|
| | | if (Bool)
|
| | | {
|
| | | return;
|
| | | }
|
| | | if (mainModel.TaskId_Skill.Contains(Task_ID))
|
| | | {
|
| | | mainModel.TaskSkillID = Task_ID;
|
| | |
| | |
|
| | |
|
| | |
|
| | | private void StateDetermination()//状态判定
|
| | | private bool StateDetermination()//状态判定
|
| | | {
|
| | | bool _bool = false;
|
| | | DropItemManager.StopMissionPickup = true;//主动停止拾取物品
|
| | | if (PlayerDatas.Instance.extersion.bossState == 1)
|
| | | {
|
| | |
| | | if (value.NPCID == npcId && value.MapID != mapID)
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("Task_Transfer1");
|
| | | return;
|
| | | _bool = true;
|
| | | return _bool;
|
| | | }
|
| | | }
|
| | | var MonsterConfig = Config.Instance.Get<MonsterRefreshPointConfig>(npcId);
|
| | | if (MonsterConfig != null && MonsterConfig.MapId != mapID)
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("Task_Transfer1");
|
| | | return;
|
| | | _bool = true;
|
| | | return _bool;
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | return _bool;
|
| | | }
|
| | |
|
| | | private void OnClickDeliveryButton()//传送符
|