| | |
| | | [SerializeField] Button m_Close; |
| | | |
| | | [SerializeField] FunctionButtonGroup m_Group; |
| | | [SerializeField] FunctionButton m_Equip; |
| | | [SerializeField] FunctionButton m_Star; |
| | | [SerializeField] FunctionButton m_Strengthen; |
| | | [SerializeField] FunctionButton m_Inlay; |
| | |
| | | protected override void AddListeners() |
| | | { |
| | | m_Close.SetListener(() => { WindowCenter.Instance.Close<EquipFrameWin>(); }); |
| | | m_Equip.AddListener(OpenEquipWin); |
| | | m_Star.AddListener(OpenStarWin); |
| | | m_Strengthen.AddListener(OpenStrengthenWin); |
| | | m_Inlay.AddListener(OpenInlayWin); |
| | |
| | | { |
| | | WindowCenter.Instance.Close(item); |
| | | } |
| | | } |
| | | |
| | | private void OpenEquipWin() |
| | | { |
| | | CloseSubWindows(); |
| | | WindowCenter.Instance.Open<RealmEquipWin>(); |
| | | } |
| | | |
| | | private void OpenStarWin() |