UI/Common/CyclicScroll.cs
@@ -125,12 +125,7 @@ } } RectTransform m_RectTransform; public RectTransform rectTransform { get { return m_RectTransform ?? (m_RectTransform = this.transform as RectTransform); } } public RectTransform rectTransform { get { return this.transform as RectTransform; } } private Vector2 maxOffset { get { return rectTransform.GetMaxReferencePosition(rectTransform); } } private Vector2 minOffset { get { return rectTransform.GetMinReferencePosition(rectTransform); } }