System/Auction/FullServiceAuctioncell.cs
@@ -95,8 +95,6 @@ } #endregion var playerId = PlayerDatas.Instance.baseData.PlayerID; m_NeedImage.gameObject.SetActive(AuctionLogicUtil.IsSatisfyEquipBetterEquip(auctionItem)); if (model.IsParticipateInBidding(guid))//参与了竞价的物品