| | |
| | | treasureUnOpens.AddRange(ConfigParse.GetMultipleStr<int>(funcConfig.Numerical1));
|
| | | }
|
| | |
|
| | | const string pattern = "\\\"[0-9]\\\":\\[[0-9|,]*\\]";
|
| | | const string pattern = "\\\"[0-9]+\\\":\\[[0-9|,]*\\]";
|
| | | private void ParseSkillLevelUpConfig()
|
| | | {
|
| | | try
|
| | |
| | | var stringArray = match.Split(':');
|
| | |
|
| | | var key = 0;
|
| | | int.TryParse(Regex.Match(stringArray[0], "[0-9]").Value, out key);
|
| | | int.TryParse(Regex.Match(stringArray[0], "[0-9]+").Value, out key);
|
| | | var skillList = skillLevelUpTypes[key] = new List<int>();
|
| | | var skillMatches = Regex.Matches(stringArray[1], "[0-9]{2,}");
|
| | | for (int j = 0; j < skillMatches.Count; j++)
|