| | |
| | | [SerializeField] Transform verRightContent;
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| | | [SerializeField] Button xbBtn;
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| | | [SerializeField] Text xbBtnText;
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| | | [SerializeField] Text xbOneDesText;
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| | | [SerializeField] Text xbBtnMoneyText;
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| | | [SerializeField] Button xbManyBtn;
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| | | [SerializeField] Text xbManyBtnText;
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| | | [SerializeField] Text xbManyMoneyText;
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| | | [SerializeField] Text xbManyDesText;
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| | | [SerializeField] Button freeXbBtn;
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| | | [SerializeField] GameObject luckDesObj;
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| | | [SerializeField] Text luckText;
|
| | |
| | | xbManyMoneyText.text = funcSet.xbPrices[1].ToString();
|
| | | xbOneMoney = funcSet.xbPrices[0];
|
| | | xbManyMoney = funcSet.xbPrices[1];
|
| | | xbOneDesText.text = Language.Get("HappyXB106", funcSet.costToolNums[0]);
|
| | | xbManyDesText.text = Language.Get("HappyXB106", funcSet.costToolNums[1]);
|
| | | ItemConfig itemConfig1 = Config.Instance.Get<ItemConfig>(funcSet.costToolIds[0]);
|
| | | ItemConfig itemConfig2 = Config.Instance.Get<ItemConfig>(funcSet.costToolIds[1]);
|
| | | if (itemConfig1 != null)
|