Core/GameEngine/Model/Player/PlayerDatas.cs
@@ -926,6 +926,10 @@ case PlayerDataRefresh.CDBPlayerRefresh_Honor: extersion.honorValue = (int)value; break; case PlayerDataRefresh.CDBPlayerRefresh_ZhuxianRate: break; case PlayerDataRefresh.CDBPlayerRefresh_ZhuxianHurtPer: break; } }