少年修仙传客户端代码仓库
client_Hale
2019-04-11 9f89e3be35da42eb9ccb44e6589d62f320aa444c
System/CreateRole/CreateRoleBehaviour.cs
@@ -6,6 +6,7 @@
public class CreateRoleBehaviour : MonoBehaviour
{
    [SerializeField] int m_Job;
    [SerializeField] float m_Scale = 1;
    [SerializeField] EnterPictureType m_EnterPictureType;
    [SerializeField] ShowAnimation m_EnterShowAnimation;
@@ -31,7 +32,7 @@
           if (ok)
           {
               var model = @object as GameObject;
               model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one);
               model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one * m_Scale);
               m_Shadow.Cast(model.transform);
               model.SetActive(true);
@@ -80,7 +81,7 @@
            if (ok)
            {
                var model = @object as GameObject;
                model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one);
                model.transform.SetParentEx(m_Platform.transform, Vector3.zero, Quaternion.identity, Vector3.one * m_Scale);
                switch (m_EnterPictureType)
                {