Fight/FakePlayer/FakePlayerManager.cs
@@ -12,7 +12,7 @@ // 等级限制 private static int m_LevelLimit = int.Parse(gemTypeConfig.Numerical1); // 创建间隔 private static float m_CraeteInterval = 2f; private static float m_CraeteInterval = 3f; // 计算创建间隔 private static float m_CraeteCalcTime = 0; // 最大的玩家数量