System/Dungeon/DungeonTargetBehaviour.cs
@@ -35,8 +35,8 @@ { if (currentDungeonId == 0) return; var dateMapId = model.GetDungeonDataIdByMapId(currentDungeonId); var hintId = model.DungeonHintMap(dateMapId, 0); var dateMapId = model.GetDataMapIdByMapId(currentDungeonId); var hintId = model.GetDungeonHintId(dateMapId, 0); var config = Config.Instance.Get<DungeonHintConfig>(hintId); m_TargetDescs[0].gameObject.SetActive(config.targetNum >= 1);