System/MainInterfacePanel/CoinTaskTipModel.cs
@@ -66,7 +66,7 @@ private bool IsDungeon()//判断是否在副本中 { var mapId = PlayerDatas.Instance.baseData.MapID; var mapConfig = ConfigManager.Instance.GetTemplate<MapConfig>(mapId); var mapConfig = Config.Instance.Get<MapConfig>(mapId); return mapConfig != null && mapConfig.MapFBType != 0; }