少年修仙传客户端代码仓库
client_linchunjie
2018-09-14 a0ede150686a218c92b901b1f20aef12a9913890
System/Skill/SkillPassWin.cs
@@ -25,17 +25,21 @@
        [SerializeField] Button m_LeftBtn;
        [SerializeField] Button m_RightBtn;
        [SerializeField] List<SkillCell> equipPassSkills = new List<SkillCell>();
        [SerializeField] List<UIEffect> equipPassEffects = new List<UIEffect>();
        [SerializeField] Image m_DragImg;
        [SerializeField] Image m_DragSkillImg;
        [SerializeField] List<Button> m_PageBtns = new List<Button>();
        [Header("GetWay")]
        [SerializeField]
        Button m_GetWayBtn;
        [SerializeField] Button m_ImmediatelyUnlock;
        [SerializeField] ScrollerController scrollerController;
        [SerializeField] RectTransform m_ContainerGetWay;
        [SerializeField] ClickScreenOtherSpace clickOtherSpace;
        [SerializeField, Header("特效时长")] float m_EffectDuration = 1f;
        private List<SkillConfig> skillListPass = new List<SkillConfig>();
        private int presentSltEquipIndex = -1;
        Coroutine cacheCoroutine = null;
        SkillModel m_Model;
        SkillModel model
        {
@@ -44,6 +48,8 @@
                return m_Model ?? (m_Model = ModelCenter.Instance.GetModel<SkillModel>());
            }
        }
        PlayerTaskDatas task { get { return ModelCenter.Instance.GetModel<PlayerTaskDatas>(); } }
        RolePromoteModel m_PromoteModel;
        RolePromoteModel promoteModel
@@ -62,6 +68,9 @@
                return m_VipModel ?? (m_VipModel = ModelCenter.Instance.GetModel<VipModel>());
            }
        }
        PlayerMainDate taskMain { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } }
        PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } }
        static readonly Color equipHoleLimitColor = new Color32(250, 3, 3, 255);
        static readonly Color equipHoleUnLimitColor = new Color32(51, 8, 0, 255);
@@ -95,6 +104,7 @@
            }
            scrollerController.OnRefreshCell += OnRefreshCell;
            m_GetWayBtn.onClick.AddListener(OnGetWayBtn);
            m_ImmediatelyUnlock.onClick.AddListener(ImmediatelyUnlock);
            clickOtherSpace.AddListener(() =>
            {
                m_ContainerGetWay.gameObject.SetActive(false);
@@ -106,6 +116,7 @@
            m_DragImg.gameObject.SetActive(false);
            m_ContainerGetWay.gameObject.SetActive(false);
            m_GetWayBtn.gameObject.SetActive(false);
            m_ImmediatelyUnlock.gameObject.SetActive(false);
            flipScroll.locked = false;
            PlayerSkillDatas.OnRefreshSkill += OnRefreshSkill;
            model.OnRefreshSltSkill += OnRefreshSltSkill;
@@ -119,16 +130,42 @@
            UpdateEquipPassSkill();
            SetEquipHoleSelect(GetEquipHoleIndex(model.presentSltSkillID));
            DayRemind.Instance.SetDayRemind(DayRemind.PASS_SKILL_REDPOINT, true);
            if (cacheCoroutine != null)
            {
                StopCoroutine(cacheCoroutine);
                cacheCoroutine = null;
            }
        }
        protected override void OnActived()
        {
            base.OnActived();
            UpdatePageBtn();
            if (model.taskHoleRedpoint.state == RedPointState.Simple)
            {
                model.SetTaskHoleRemind();
                for (int i = 0; i < equipPassSkills.Count; i++)
                {
                    PassSkillLimit limit;
                    if (model.TryGetPassSkillLimit(i, out limit))
                    {
                        if (limit.OpenSkillSlots > 0
                            && model.taskHoleDict[limit.OpenSkillSlots] == model.immediatelyUnlockTask)
                        {
                            OnClickEquipHole(i, false);
                            return;
                        }
                    }
                }
            }
        }
        protected override void OnAfterOpen()
        {
            DisplayEffect();
            model.taskUnlockUpdate += TaskUnlockUpdate;
        }
        protected override void OnPreClose()
@@ -138,12 +175,53 @@
            model.OnRefreshSltSkill -= OnRefreshSltSkill;
            model.UpdatePassEquipSkillEvent -= UpdatePassEquipSkillEvent;
            PlayerDatas.Instance.PlayerDataRefreshInfoEvent -= OnRefreshPlayerInfo;
            model.taskUnlockUpdate -= TaskUnlockUpdate;
            model.SetDayRemind();
            model.UnlockPassHole = 0;
        }
        protected override void OnAfterClose()
        {
            model.SendEquipPage();
        }
        private void TaskUnlockUpdate()
        {
            DisplayEffect();
        }
        void DisplayEffect()
        {
            if (model.UnlockPassHole != 0)
            {
                var index = 0;
                for (int i = 0; i < equipPassSkills.Count; i++)
                {
                    PassSkillLimit limit;
                    if (model.TryGetPassSkillLimit(i, out limit))
                    {
                        if (limit.OpenSkillSlots != 0 && limit.OpenSkillSlots == model.UnlockPassHole)
                        {
                            index = i;
                            break;
                        }
                    }
                }
                model.UnlockPassHole = 0;
                if (index >= 0 && index < equipPassEffects.Count)
                {
                    equipPassEffects[index].Play();
                    cacheCoroutine = StartCoroutine(Co_UnlockEffectComplete());
                }
            }
        }
        IEnumerator Co_UnlockEffectComplete()
        {
            var duration = m_EffectDuration > 0f ? m_EffectDuration : 1.0f;
            yield return WaitingForSecondConst.GetWaitForSeconds(duration);
            SysNotifyMgr.Instance.ShowTip("PassNewHole");
            UpdateEquipPassSkill();
        }
        protected override void LateUpdate()
@@ -183,29 +261,44 @@
            flipScroll.RefreshActive();
            var _equipIndex = GetEquipHoleIndex(model.presentSltSkillID);
            SetEquipHoleSelect(_equipIndex);
            m_GetWayBtn.gameObject.SetActive(CheckOpenGetWays(_equipIndex));
            m_GetWayBtn.gameObject.SetActive(CheckOpenGetWays(_equipIndex) == 1);
            m_ImmediatelyUnlock.gameObject.SetActive(CheckOpenGetWays(_equipIndex) == 2);
            OnUpdateSltSkillInfo();
        }
        private bool CheckOpenGetWays(int _index)
        private int CheckOpenGetWays(int _index)
        {
            PassSkillLimit _limit;
            if (model.TryGetPassSkillLimit(_index, out _limit))
            {
                if (_limit.level > 0 && PlayerDatas.Instance.baseData.LV < _limit.level)
                {
                    return true;
                    return 1;
                }
                else if (_limit.vipLv > 0 && PlayerDatas.Instance.baseData.VIPLv < _limit.vipLv)
                {
                    return true;
                    return 1;
                }
                else if (_limit.MountLv > 0 && promoteModel.GetMountTotallv() < _limit.MountLv)
                {
                    return true;
                    return 1;
                }
                else if (_limit.OpenSkillSlots > 0 && !model.IsTaskHoleUnlock(_limit.OpenSkillSlots))
                {
                    if (model.taskHoleDict.ContainsKey(_limit.OpenSkillSlots))
                    {
                        var taskId = model.taskHoleDict[_limit.OpenSkillSlots];
                        var config = Config.Instance.Get<PyTaskConfig>(taskId);
                        if (PlayerDatas.Instance.baseData.LV >= config.lv
                            && taskId == model.immediatelyUnlockTask)
                        {
                            return 2;
                        }
                    }
                    return 3;
                }
            }
            return false;
            return 0;
        }
        private void OnRefreshPlayerInfo(PlayerDataRefresh type)
@@ -347,6 +440,37 @@
                            continue;
                        }
                    }
                    else if (limit.OpenSkillSlots > 0)
                    {
                        if (!model.IsTaskHoleUnlock(limit.OpenSkillSlots) || model.UnlockPassHole == limit.OpenSkillSlots)
                        {
                            SetEquipSkillDeActive(i);
                            equipPassSkills[i].skillData.m_SkillNameTxt.color = equipHoleLimitColor;
                            if (model.taskHoleDict.ContainsKey(limit.OpenSkillSlots))
                            {
                                var taskId = model.taskHoleDict[limit.OpenSkillSlots];
                                var config = Config.Instance.Get<PyTaskConfig>(taskId);
                                if (PlayerDatas.Instance.baseData.LV < config.lv)
                                {
                                    equipPassSkills[i].skillData.m_SkillNameTxt.text =
                                        UIHelper.ReplaceNewLine(Language.Get("PassSkillHoleLimitTask_6", config.lv));
                                    continue;
                                }
                            }
                            equipPassSkills[i].skillData.m_SkillNameTxt.text =
                                UIHelper.ReplaceNewLine(Language.Get(StringUtility.Contact("PassSkillHoleLimitTask_", limit.OpenSkillSlots)));
                            continue;
                        }
                        else if (model.taskHoleDict[limit.OpenSkillSlots] == model.immediatelyUnlockTask
                            && model.IsTaskHoleUnlock(limit.OpenSkillSlots))
                        {
                            if (m_ImmediatelyUnlock.gameObject.activeSelf)
                            {
                                m_ImmediatelyUnlock.gameObject.SetActive(false);
                            }
                        }
                    }
                }
                int _skillId = 0;
                equipPassSkills[i].skillData.m_SkillNameTxt.text = string.Empty;
@@ -366,7 +490,7 @@
                var dis = Vector3.Distance(des.center, src.center);
                if (dis < rect.rect.width / 2)
                {
                    if (CheckOpenGetWays(i))
                    if (CheckOpenGetWays(i) != 0)
                    {
                        //SoundPlayer.Instance.PlayUIAudio(2);
                        return;
@@ -398,7 +522,8 @@
            UpdatePassEquipPageBtn();
            var _equipIndex = GetEquipHoleIndex(model.presentSltSkillID);
            SetEquipHoleSelect(_equipIndex);
            m_GetWayBtn.gameObject.SetActive(CheckOpenGetWays(_equipIndex));
            m_GetWayBtn.gameObject.SetActive(CheckOpenGetWays(_equipIndex) == 1);
            m_ImmediatelyUnlock.gameObject.SetActive(CheckOpenGetWays(_equipIndex) == 2);
        }
        private void UpdatePassEquipPageBtn()
@@ -409,10 +534,11 @@
            }
        }
        private void OnClickEquipHole(int index)
        private void OnClickEquipHole(int index, bool requireRemind = true)
        {
            PassSkillLimit limit;
            m_GetWayBtn.gameObject.SetActive(false);
            m_ImmediatelyUnlock.gameObject.SetActive(false);
            SetEquipHoleSelect(index);
            if (model.TryGetPassSkillLimit(index, out limit))
            {
@@ -420,7 +546,10 @@
                {
                    if (PlayerDatas.Instance.baseData.LV < limit.level)
                    {
                        SysNotifyMgr.Instance.ShowTip("PassEquipLimitLevel", limit.level);
                        if (requireRemind)
                        {
                            SysNotifyMgr.Instance.ShowTip("PassEquipLimitLevel", limit.level);
                        }
                        m_GetWayBtn.gameObject.SetActive(true);
                    }
                }
@@ -428,7 +557,10 @@
                {
                    if (PlayerDatas.Instance.baseData.VIPLv < limit.vipLv)
                    {
                        SysNotifyMgr.Instance.ShowTip("PassEquipLimitVip", limit.vipLv);
                        if (requireRemind)
                        {
                            SysNotifyMgr.Instance.ShowTip("PassEquipLimitVip", limit.vipLv);
                        }
                        m_GetWayBtn.gameObject.SetActive(true);
                        return;
                    }
@@ -437,8 +569,36 @@
                {
                    if (promoteModel.GetMountTotallv() < limit.MountLv)
                    {
                        SysNotifyMgr.Instance.ShowTip("PassEquipLimitMountLevel", limit.MountLv);
                        if (requireRemind)
                        {
                            SysNotifyMgr.Instance.ShowTip("PassEquipLimitMountLevel", limit.MountLv);
                        }
                        m_GetWayBtn.gameObject.SetActive(true);
                    }
                }
                else if (limit.OpenSkillSlots > 0)
                {
                    if (!model.IsTaskHoleUnlock(limit.OpenSkillSlots))
                    {
                        if (model.taskHoleDict.ContainsKey(limit.OpenSkillSlots))
                        {
                            var taskId = model.taskHoleDict[limit.OpenSkillSlots];
                            var config = Config.Instance.Get<PyTaskConfig>(taskId);
                            if (PlayerDatas.Instance.baseData.LV < config.lv)
                            {
                                m_GetWayBtn.gameObject.SetActive(false);
                                return;
                            }
                            if (taskId == model.immediatelyUnlockTask)
                            {
                                m_ImmediatelyUnlock.gameObject.SetActive(true);
                            }
                        }
                        if (requireRemind)
                        {
                            SysNotifyMgr.Instance.ShowTip(StringUtility.Contact("PassSkillHoleLimitTask_", limit.OpenSkillSlots));
                        }
                        m_GetWayBtn.gameObject.SetActive(false);
                    }
                }
            }
@@ -465,6 +625,39 @@
            m_ContainerGetWay.gameObject.SetActive(true);
        }
        void ImmediatelyUnlock()
        {
            var count = pack.GetItemCountByID(PackType.rptItem, taskMain.ItemID);
            if (count >= taskMain.ItemNumber)
            {
                task.CompletionOfTask(model.immediatelyUnlockTask);
            }
            else
            {
                var requireJade = (ulong)((taskMain.ItemNumber - count) * taskMain.UnitPrice);
                ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"), Language.Get("PassiveSkillTask3", requireJade),
                    (bool isOk) =>
                {
                    if (isOk)
                    {
                        if (UIHelper.GetMoneyCnt(1) >= requireJade)
                        {
                            task.CompletionOfTask(model.immediatelyUnlockTask);
                        }
                        else
                        {
                            if (VersionConfig.Get().isBanShu)
                            {
                                SysNotifyMgr.Instance.ShowTip("GoldErr");
                                return;
                            }
                            WindowCenter.Instance.Open<RechargeTipWin>();
                        }
                    }
                });
            }
        }
        private void OnClickFunc(CellView cell)
        {
            WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)cell.index);