UI/Common/FuncOpen.cs
@@ -77,8 +77,14 @@ for (int i = 0; i < vNetData.FuncCount; i++) { var funcState = vNetData.FuncStateList[i]; bool opned = funcOpenState[funcState.FuncID]; if (!funcOpenState.ContainsKey(funcState.FuncID)) { funcOpenState.Add(funcState.FuncID, funcState.State == 1); } else { funcOpenState[funcState.FuncID] = funcState.State == 1; } if (OnFuncStateChangeEvent != null) { OnFuncStateChangeEvent(funcState.FuncID);