| | |
| | | bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
|
| | | if (atkInt.Length > 1)
|
| | | {
|
| | | var activityline = 0;
|
| | | fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
|
| | | if (PlayerDatas.Instance.baseData.MapID == 10040 && activityline == PlayerDatas.Instance.baseData.FBID)//逍遥城活动线不允许切换模式
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("Map_AtkType");
|
| | | return;
|
| | | }
|
| | | if (PlayerDatas.Instance.baseData.MapID == 10040 && IsBossBool && !fairyGrabBossModel.grabBossHintOpen)//逍遥城boss区域特殊处理(可切换状态)
|
| | | {
|
| | | WindowCenter.Instance.Open<CombatModeWin>();
|
| | |
| | | }
|
| | | return;
|
| | | }
|
| | | var activityline = 0;
|
| | | fairyGrabBossModel.TryGetFairyGrabBossLine(out activityline);
|
| | |
|
| | |
|
| | | if (onMainModel.ShieldedArea.Contains(mapID))//Boss争夺战前三只保底只能是和平模式
|
| | | {
|