System/MainInterfacePanel/PlayerBuffDatas.cs
@@ -285,14 +285,14 @@ public void ObjDelBuff(int playerId, int _BuffID)//buff减少 { if (playerId != PlayerDatas.Instance.baseData.PlayerID) { return; } if (BuffUpdateEvent != null) { BuffUpdateEvent(playerId); } if (playerId != PlayerDatas.Instance.baseData.PlayerID) { return; } if (_BuffDic.ContainsKey(_BuffID)) { _BuffDic.Remove(_BuffID);