| | |
| | | { |
| | | public static readonly List<int> realmEquipTypes = new List<int>() { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 }; |
| | | |
| | | public int showedUnLockLevel { |
| | | public int showedUnLockLevel |
| | | { |
| | | get { return LocalSave.GetInt(StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "EquipSetUnLockHasShowed"), 1); } |
| | | set { LocalSave.SetInt(StringUtility.Contact(PlayerDatas.Instance.baseData.PlayerID, "EquipSetUnLockHasShowed"), value); } |
| | | } |
| | |
| | | |
| | | equipIndex = EquipSet.ClientPlaceToServerPlace(new Int2(0, (int)RoleEquipType.FashionWeapon)); |
| | | var fashWeapon = packModel.GetItemByIndex(PackType.Equip, equipIndex); |
| | | appearance.mount = fashWeapon == null ? 0 : fashWeapon.itemId; |
| | | appearance.fashionWeapon = fashWeapon == null ? 0 : fashWeapon.itemId; |
| | | |
| | | equipIndex = EquipSet.ClientPlaceToServerPlace(new Int2(0, (int)RoleEquipType.FashionWeapon2)); |
| | | var fashionSecondary = packModel.GetItemByIndex(PackType.Equip, equipIndex); |