Fight/Stage/MapEditor/Game/ClientSceneManager.cs
@@ -344,7 +344,10 @@ { var _refreshEvent = new EventRefreshNPCHandler(); _refreshEvent.Init(_event as Evt_RefreshMonster); m_EventHandlerDict.Add(_refreshEvent.GetEventID(), _refreshEvent); if (!m_EventHandlerDict.ContainsKey(_refreshEvent.GetEventID())) { m_EventHandlerDict.Add(_refreshEvent.GetEventID(), _refreshEvent); } } }