Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -25,6 +25,8 @@ public static void Init() { // 登记相应的数据体及对应的数据转逻辑类 Register(typeof(HB413_tagMCPlayerSkills), typeof(DTCB413_tagMCPlayerSkills)); Register(typeof(HB212_tagMCZhuXianBossCnt), typeof(DTCB212_tagMCZhuXianBossCnt)); Register(typeof(H0208_tagTalkCountry), typeof(DTC0208_tagTalkCountry)); Register(typeof(HB102_tagMCClothesCoatSkinState), typeof(DTCB102_tagMCClothesCoatSkinState)); Register(typeof(HA112_tagMCDBPlayer), typeof(DTCA112_tagMCDBPlayer));