System/Dungeon/DungeonFightWin.cs
@@ -106,6 +106,9 @@ case GatherSoulDungeonModel.DUNGEON_MAPID: m_GatherSoulDungeonBehaviour.Display(this); break; case JadeDynastyBossModel.JADEDYNASTY_MAP: m_Inspire.gameObject.SetActive(true); break; default: break; }