| | |
| | | {
|
| | | case 31170:
|
| | | case DemonJarModel.DEMONJAR_MAPID:
|
| | | case JadeDynastyBossModel.JADEDYNASTY_MAP:
|
| | | {
|
| | | int i = 0;
|
| | | if (model.mission.hurtInfo != null && model.mission.hurtInfo.Length > 0)
|
| | | {
|
| | | int i = 0;
|
| | | for (i = 0; i < model.mission.hurtInfo.Length; i++)
|
| | | {
|
| | | var rank = model.mission.hurtInfo[i].rank;
|
| | |
| | | SetMineInfo(rank, model.mission.hurtInfo[i].totalHurt);
|
| | | }
|
| | | }
|
| | | while (i < playerNameTexts.Count)
|
| | | {
|
| | | playerNameTexts[i].text = string.Empty;
|
| | | valueTexts[i].text = string.Empty;
|
| | | i++;
|
| | | }
|
| | | }
|
| | | while (i < playerNameTexts.Count)
|
| | | {
|
| | | playerNameTexts[i].text = string.Empty;
|
| | | valueTexts[i].text = string.Empty;
|
| | | i++;
|
| | | }
|
| | | }
|
| | | break;
|