| | |
| | | [SerializeField] FunctionButton m_DemonJar; |
| | | [SerializeField] FunctionButton m_FairyGrabBoss; |
| | | [SerializeField] FunctionButton m_DogzDungeon; |
| | | [SerializeField] FunctionButton m_JadeDynastyBoss; |
| | | |
| | | [SerializeField] Button m_Left; |
| | | [SerializeField] Button m_Right; |
| | |
| | | m_DemonJar.AddListener(ShowDemonJar); |
| | | m_DogzDungeon.AddListener(ShowDogzDungeon); |
| | | m_FairyGrabBoss.AddListener(FairyGrabBoss); |
| | | m_JadeDynastyBoss.AddListener(JadeDynastyBoss); |
| | | m_Left.AddListener(ShowLastFunction); |
| | | m_Right.AddListener(ShowNextFunction); |
| | | m_Close.AddListener(CloseClick); |
| | | } |
| | | |
| | | }
|
| | |
|
| | | protected override void OnPreOpen() |
| | | { |
| | | } |
| | |
| | | functionOrder = m_DogzDungeon.order; |
| | | } |
| | | |
| | | private void JadeDynastyBoss()
|
| | | {
|
| | | CloseSubWindows();
|
| | | WindowCenter.Instance.Open<JadeDynastyBossWin>();
|
| | | functionOrder = m_JadeDynastyBoss.order;
|
| | | } |
| | | |
| | | private void CloseSubWindows() |
| | | { |
| | | var children = WindowConfig.Get().FindChildWindows("LootPreciousFrameWin"); |