System/PlayerDead/ReliveWin.cs
@@ -47,7 +47,8 @@ MapConfig mapConfig = Config.Instance.Get<MapConfig>(curMapId); dieDesText.gameObject.SetActive(false); buffText.gameObject.SetActive(curMapId == ElderBattleMapID); inplaceRebornBtn.gameObject.SetActive(curMapId == UnionleagueMapID); inplaceRebornBtn.gameObject.SetActive(curMapId == UnionleagueMapID || curMapId == JadeDynastyBossModel.JADEDYNASTY_MAP); switch(curMapId) { case ElderBattleMapID: