System/Treasure/FunctionUnlockFlyObject.cs
@@ -69,7 +69,7 @@ originalScale = 9f; break; case FunctionUnlockType.TreasureChapter: originalScale = 1f; originalScale = 2f; var treasureConfig = TreasureConfig.Get(m_Id); m_FunctionIcon.SetSprite(treasureConfig.Icon); break;