| | |
| | | }
|
| | | protected override void OnPreClose() |
| | | {
|
| | | UI3DModelExhibition.Instance.StopShowNPC(); |
| | | UI3DModelExhibition.Instance.StopShowHourse();
|
| | | UI3DModelExhibition.Instance.StopShowWing(); |
| | | UI3DModelExhibition.Instance.StopShow(); |
| | | UI3DModelExhibition.Instance.StopShow();
|
| | | UI3DModelExhibition.Instance.StopShow(); |
| | | UI3DTreasureExhibition.Instance.StopShow(); |
| | | }
|
| | | protected override void OnAfterClose() |
| | |
| | | m_RawImage3.gameObject.SetActive(false);
|
| | | m_RawImage4.gameObject.SetActive(false);
|
| | | m_FeaturesImage.gameObject.SetActive(false);
|
| | | UI3DModelExhibition.Instance.StopShowNPC();
|
| | | UI3DModelExhibition.Instance.StopShowHourse();
|
| | | UI3DModelExhibition.Instance.StopShowWing();
|
| | | UI3DModelExhibition.Instance.StopShow();
|
| | | UI3DModelExhibition.Instance.StopShow();
|
| | | UI3DModelExhibition.Instance.StopShow();
|
| | | UI3DTreasureExhibition.Instance.StopShow();
|
| | | var functionForecastConfig = Config.Instance.Get<FunctionForecastConfig>(ClickFuncID);
|
| | | bool Type = false;
|