System/Skill/ExpertSkillSelectWin.cs
@@ -461,7 +461,7 @@ var selectExpertSkill = 0; model.TryGetExpertSkill(ExpertSkillSelectWin.selectSkillId, out selectExpertSkill); m_Use.gameObject.SetActive(selectExpertSkill == skillId); m_Use.gameObject.SetActive(false); TreasurePotential expert; model.TryGetPotential(skillId, out expert);