System/Treasure/NormalDialogueWin.cs
@@ -84,7 +84,6 @@ timer += Time.deltaTime; if (timer >= autoSeconds) { timer = 0f; OnClickEmpty(); } @@ -118,6 +117,9 @@ private void DisplayDialogue() { timer = 0f; DisplayTime(); if (speakTypes == null || dialogues == null) { return;