System/Mount/PlayerMountDatas.cs
@@ -108,9 +108,9 @@ IsOk = true; SinglePackModel singPack = playerPack.GetSinglePackModel(PackType.Equip); if (singPack == null) return; foreach (var index in singPack.GetPackModelIndexDict().Keys) foreach (var index in singPack.GetAllItems().Keys) { OnItemRefreshEvent(singPack.packType, index, singPack.GetPackModelIndexDict()[index].itemId); OnItemRefreshEvent(singPack.type, index, singPack.GetAllItems()[index].itemId); } if (PlayerLoginOKData != null) {