Utility/CalculateSkillGetAttrHurtUtility.cs
@@ -32,7 +32,7 @@ SinglePackModel singlePack = playerPack.GetSinglePackModel(PackType.JadeDynastyEquip); if (singlePack == null) return; var dict = singlePack.GetPackModelIndexDict(); var dict = singlePack.GetAllItems(); foreach (var model in dict.Values) { var legendIds = model.GetUseDataModel((int)ItemUseDataKey.legendAttrID);