| | |
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.LootPreciousFrameFunc1);
|
| | | break;
|
| | | case TreasurePrivilege.Sp:
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.FindPreciousFrameFunc1);
|
| | | var treasureModel = ModelCenter.Instance.GetModel<TreasureModel>();
|
| | | treasureModel.selectedTreasure = 101;
|
| | | treasureModel.currentCategory = TreasureCategory.Human;
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.TreasureCollectSoul);
|
| | | break;
|
| | | case TreasurePrivilege.MountAtk:
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.PetFunc1);
|