少年修仙传客户端代码仓库
client_linchunjie
2018-08-15 ac0dbed900eac50f0de2606e3a6b129981c22e46
Fight/GameActor/GAStaticDefine.cs
@@ -279,11 +279,11 @@
        //Miss,
        // 判断伤血的归属是否为玩家或者玩家的召唤物或者宠物
        bool _isHurtHero = target.ServerInstID == PlayerDatas.Instance.PlayerId;
        if (!_isHurtHero)
        {
        //bool _isHurtHero = target.ServerInstID == PlayerDatas.Instance.PlayerId;
        //if (!_isHurtHero)
        //{
        }
        //}
        // ---- 判断是否显示
        if ((caster != null// 来源不能为空