| | |
| | | private int _SelectedNow = 0;
|
| | | private int ResetType = 0;// 重置类型,0-0点重置;1-5点重置
|
| | | public event Action IsOpenEvent;
|
| | | private int _JumpIndex = -1;//跳转选中值
|
| | | public int JumpIndex
|
| | | {
|
| | | get { return _JumpIndex; }
|
| | | set { _JumpIndex = value; }
|
| | | }
|
| | |
|
| | |
|
| | | public int SelectedNow//选中天
|
| | | {
|
| | | get { return _SelectedNow; }
|
| | |
| | | }
|
| | | }
|
| | |
|
| | | public bool IsJumpOpen()
|
| | | {
|
| | | bool Isbool = false;
|
| | | if (LimitLV == 0)//活动未开启
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("OutofActivityTime");
|
| | | return false;
|
| | | }
|
| | | else
|
| | | {
|
| | | if (PlayerDatas.Instance.baseData.LV < LimitLV)//等级未到达
|
| | | {
|
| | | SysNotifyMgr.Instance.ShowTip("NotEenoughGrade");
|
| | | return Isbool;
|
| | | }
|
| | | }
|
| | | if (_IsOpen)
|
| | | {
|
| | | Isbool = true;
|
| | | }
|
| | | return Isbool;
|
| | | }
|
| | | } |
| | | |
| | | |